GuidesbeginnerUpdated: 10/31/2026

+1 Anime Eyes Full Guide to Getting Stronger Fast

A complete +1 Anime Eyes walkthrough covering Chakra income, training areas, 15 stages, Wins, Trophies, pets, auras, eye exchanges, and rebirth timing.

+1 Anime Eyes is an incremental game built on one simple action and a handful of multipliers. This 1 anime eyes full guide explains the confirmed systems in the order you meet them, separates the three currencies, and shows where a new account should spend its first hour.

What to Do First in +1 Anime Eyes

Your first action is also the core action: click to earn +1 Chakra per click. Chakra is the currency that opens training areas and the eye shop, so early progress comes from clicking consistently and converting that Chakra into better training. Before you settle into a long session, redeem the currently listed codes, join the official group, and clear the first stage you can finish reliably.

First-session stepWhy it helpsConfirmed basis
Redeem the listed codesAdds free rewards without spending currencySeven codes are documented
Join the Bando Interactive groupAdvertised +10% Chakra bonusOfficial game description
Click for ChakraThe base income source+1 Chakra per click
Buy the first training areaRaises the value of training timeTraining areas are bought with Chakra
Clear an early stageProduces Wins and TrophiesStage clears award both currencies
Check the eye shopShows the first affordable eyeEyes are bought with Chakra or exchanged with Trophies

The confirmed opening loop

The loop is deliberately short. Click to earn Chakra, spend Chakra on training, use the higher training rate to reach the next eye or stage, then repeat. Codes and the group bonus are free modifiers that should be claimed before you compare any paid product. The beginner guide walks through the first hour in more detail, while this page focuses on how the systems fit together over a longer run.

Avoid spending on the wrong layer

New players often buy an eye before they can use it well, or spend Chakra on a cosmetic choice while their training area is still the basic one. A better rule is to solve the current bottleneck. If your level is rising slowly, improve training. If your stage clears are slow, check whether a stronger eye is affordable. If you are short on Wins, farm a stage you can clear repeatedly instead of forcing a harder one.

Chakra, Wins, and Trophies: Keep the Three Currencies Separate

The game uses three currencies, and they are not interchangeable. Chakra comes from clicking, training, pets, auras, and offline gains, and it is spent at training areas and the eye shop. Wins come from clearing stages and buy swords at 300, 2K, and 15K Wins, plus an early aura at 500 Wins. Trophies also come from stage clears and are exchanged for eyes or ores. Mixing these up is the fastest way to make a bad purchase.

CurrencyMain sourceConfirmed usesDo not assume
ChakraClicking, training, pets, auras, offline gainsTraining areas and the eye shopThat it buys swords or Trophy exchanges
WinsStage clearsSwords at 300, 2K, 15K; 500 Wins auraThat it buys eyes directly
TrophiesStage clearsEye exchanges and oresThat it buys training areas

Why the separation matters

A player who saves Chakra expecting to buy a sword will be disappointed, and a player who saves Wins expecting to exchange for an eye will wait for a purchase that does not exist. Read the label on each shop screen before spending. If the price is shown in a currency you did not expect, stop and confirm which system you are using. The Trophies guide covers the exchange side in more detail.

Track balances separately

Keep a simple note of your Chakra, Wins, and Trophies before and after each session. The three numbers move at different speeds: Chakra rises continuously while you train, Wins and Trophies arrive when a stage is cleared. A session that looks unproductive on the Chakra counter may still have produced the Wins needed for the next sword. Recording all three prevents you from undervaluing stage play.

Training and Leveling with Chakra

Leveling is driven by Chakra-based training rather than by a separate experience currency. You click for Chakra, spend it to improve training, and the higher rate carries you toward the next level and the next unlock. The official description does not publish exact level thresholds for each area, so the live interface is the authority. When a new training area becomes affordable, compare its displayed effect with your current rate before buying.

SituationBest actionReason
Training area is still basicBuy the next affordable areaIt raises the base Chakra rate
New area is affordable but untestedCompare displayed effect firstPrice alone does not prove a better rate
Level gain has slowedCheck whether a new area is unlockedThe bottleneck is usually training access
Chakra is plentiful but stages are slowCheck eyes and stage choiceTraining does not fix every stage problem
A paid training product is offeredCompare it with a normal area purchasePaid items are separate from Chakra upgrades

Choosing a training area

Use the strongest area you can access comfortably, but verify the effect rather than assuming that the newest option is always best. Buy one area at a time and watch the Chakra rate for a full minute before buying the next. If the rate does not change, the purchase may affect a different part of the economy or the area may not be active yet. This one-change-at-a-time method is also the basis of the measurement advice in the Chakra guide.

When leveling slows

Slow leveling is not always a signal to rebirth. First check whether a training area is available, whether your pet or aura is active, and whether you are spending Chakra on eyes before your income can support them. Rebirth resets level and Chakra, so using it to escape a temporary slowdown can cost more than it gains. Fix the income layer first, then decide whether a reset is justified.

Stage Progression, Wins, and Trophies

The official game lists 15 stages. Community footage shows 4 worlds, with World 1 using a Shinobi theme, and the confirmed unlock rule is that clearing the final stage of the current world opens the next one. The internal split of stages across worlds and the exact boss position in each world are not published, so do not assume that every fourth stage is a boss or that each world contains the same number of stages.

Progression factStatusPractical use
15 stages existOfficialTreat 15 as the completion target
4 worlds appear in community footageCommunity-reportedExpect themed groups of stages
Clearing a world's final stage unlocks the next worldConfirmedFinish the current world before hunting a shortcut
Pharaoh is a mid-game boss with high health and healingCommunity-reportedExpect a longer fight, not a new mechanic
World 4 enemies reach billions of healthCommunity-reportedPlan a multiplier push before that wall

Reading the world map without inventing a split

Because the stage-to-world mapping is unpublished, use the live stage panel rather than a fixed formula. Clear stages in order, note where the theme changes, and record which clear opened the next world. That record is more reliable than a guide that claims an exact 4/4/4/3 split. If a stage feels like a wall, compare its enemy health with your current damage and multipliers before assuming that a specific boss mechanic is responsible.

When Stage Rewards Are Worth Repeating

A stage is a good farm when you can clear it repeatedly without long retries. A stage is a good test when it occasionally challenges you but still produces a clear. If three or four attempts fail without a meaningful damage increase, return to a stage you can finish and use the Wins and Trophies to improve your setup. The stages overview explains the general progression route; the boss guide focuses on preparation for the tougher encounters.

Spending on Eyes, Pets, and Auras

Eyes are the main collection system. The official description says there are 14 anime eyes, and seven names have reliable sources: Sharingan or Uchiha Eye, Mangekyou Sharingan, Rinnegan, Rinne Sharingan, Six Eyes, Six Paths Sage, and Rasengan Eyes. There are only two confirmed acquisition routes: buying with Chakra in the eye shop and exchanging with Trophies. Community footage shows 50, 150, and 500 Trophy price points, but the exact eye at each tier is unconfirmed.

SystemConfirmed detailWhat remains unverified
Eyes14 total; two acquisition routes; seven namesWhich eye sits at each Trophy tier; the other seven names
PetsNormal, Shinobi, Super OP, and Ultra OP egg tiers; Kurama reported at 100x ChakraPet levels, combat damage, and how many pets can be active at once
AurasChakra multiplier; 500 Wins early aura; Rainbow Aura in the Ultimate OP BundleAura levels, colors, and upgrade stages
OresTrophy exchange item associated with aurasExact ore effects and exchange prices

Eye purchase decisions

Compare eyes by what they change in your current loop, not by their artwork or name alone. If you are short on Chakra, a Chakra-priced eye may be closer than a Trophy exchange. If you have been clearing stages consistently, check the Trophy exchange for the next affordable tier. Do not assume that a higher price guarantees a stronger effect; the game does not publish an official ranking. The eye comparison page discusses the named eyes without inventing stats.

Pet and aura decisions

Pets hatch from eggs, and the confirmed tiers are Normal, Shinobi, Super OP, and Ultra OP. Kurama is community-reported at 100x Chakra, while Ninja Toad, Shadow Crow, and a dog pet also appear in community footage. Auras are confirmed Chakra multipliers, with the 500 Wins aura as an early purchase and Rainbow Aura inside the Ultimate OP Bundle. Neither system has a published level or upgrade track, so evaluate them by the displayed multiplier and by a measured change in your Chakra rate.

Rebirth: When the Reset Is Worth It

Rebirth resets your level and Chakra while keeping your Wins, and it adds a permanent multiplier that stacks with each rebirth. Auto Rebirth is available as a paid product. Community footage reports that the fifth rebirth required level 160, but that figure should not be generalized to every reset; other thresholds are unpublished. Treat the live rebirth screen as the authority for the current requirement.

SignalRebirth may be worth itBetter alternative
Training rate has plateauedA permanent multiplier would lift every future runBuy the next training area first
You are close to a new eyeExtra income would shorten the exchangeFinish the current Chakra or Trophy goal
You can rebuild quicklyThe lost level and Chakra are easy to recoverDelay if the rebuild would take too long
You only want a cosmetic changeRebirth does not provide oneSkip the reset
The requirement is unclearGuessing can waste progressRead the live rebirth screen

Prepare the reset

Before rebirthing, finish any purchase that would be lost or delayed by the reset, confirm whether your current Wins are preserved, and decide what your first post-reset target will be. A good target is a training area or stage that previously felt slow. If the new run reaches that point faster, the reset paid for itself. If it does not, examine your training area, pet, aura, and eye choices before rebirthing again. The rebirth overview covers the confirmed reset rules.

A Repeatable Session Plan

A simple session plan keeps all three currencies moving without requiring a rigid schedule. Start by claiming codes and confirming group membership, spend most of the session training or clearing stages, then finish with a purchase decision based on the balance you actually earned.

Session blockMain activityWhat to check before moving on
OpeningClaim codes, confirm group status, collect offline ChakraFree bonuses are active
Training blockClick and train in the best accessible areaChakra rate is stable
Stage blockClear a stage you can finish repeatedlyWins and Trophies are rising
Purchase checkCompare the next training area, eye, pet, or auraThe purchase solves a real bottleneck
Closing noteRecord Chakra, Wins, and TrophiesYou know the next target

Make one change at a time

The fastest way to learn how the game works is to change one variable and measure the result. Buy one training area, add one pet, or join the group, then compare the Chakra rate over a fixed interval. Changing several things at once makes every result ambiguous. This habit is especially useful after an update, when prices and effects can move.

Mistakes That Slow a Full Run

MistakeWhy it hurtsCorrection
Spending Chakra on eyes before trainingThe eye cannot fix a weak base rateImprove the training area first
Saving Wins for an eyeEyes are bought with Chakra or TrophiesRead the shop currency before saving
Forcing a stage after repeated failuresFailed attempts waste time and ChakraFarm a stage you can clear
Rebirthing at every slowdownResets cost level and ChakraFix income or stage choice first
Assuming a fixed world splitThe internal stage mapping is unpublishedRead the live stage panel
Treating community numbers as officialThe game is new and values changeVerify in the current interface

Keep the goal visible

The point of the economy is to raise your Chakra rate and convert it into eyes, stages, and rebirth progress. Any purchase that does not support one of those goals should wait. That rule is simple enough to apply in the middle of a session and flexible enough to survive an update.

Frequently Asked Questions

What should a new player do first in +1 Anime Eyes?

Redeem the currently listed codes, join the Bando Interactive group for the advertised +10% Chakra bonus, and start clicking for Chakra. Buy the first training area you can afford, then clear an early stage for Wins and Trophies. Keep the three currencies separate and improve one layer at a time.

How do I get stronger without clearing the hardest stage?

Improve the layer that is actually limiting you. If Chakra income is low, buy a training area. If stage clears are slow, check whether an affordable eye or an active pet or aura helps. Farm a stage you can clear repeatedly, and use the Wins and Trophies from those clears to fund the next upgrade.

Should I spend Chakra or Trophies on eyes?

Both routes are confirmed, but they use different currencies. Chakra eyes come from the eye shop, while Trophy exchanges use stage-clear rewards. Compare the next affordable option in each route and choose the one that does not delay a more important training or stage goal.

When is rebirth worth the reset?

Rebirth is worth considering when a permanent multiplier would lift a genuine plateau and you can rebuild quickly. It resets level and Chakra while keeping Wins. Do not reset merely because the option is available, and always read the current requirement in the live rebirth screen before acting.

Are pets and auras required for fast progress?

They are confirmed Chakra-related systems and can improve your rate, but the game does not publish an official ranking or a required setup. Hatch pets when eggs are available, buy an aura when its displayed multiplier justifies the cost, and measure the change in your Chakra rate rather than assuming that a rarer item is always better.